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How to UE: Post Process - Change Volume Shape

How to make Post Process Volume shapes. I rushed this one a bit but everything you need to know is here with images.

First enable the modeling plug in.

First enable the modeling plug in.

In modelling mode go to create, choose a shape. Change output to volume & volume type to post process. You may want to change the size & pivot location before creating.

In modelling mode go to create, choose a shape. Change output to volume & volume type to post process. You may want to change the size & pivot location before creating.

With the new Post Process shape in the level you can change scale, rotation & location as you normally do.

With the new Post Process shape in the level you can change scale, rotation & location as you normally do.

All the Post Process settings can be adjusted within the volume. You can also use materials. Nothing is different except the volume shape.

All the Post Process settings can be adjusted within the volume. You can also use materials. Nothing is different except the volume shape.

I have not had much luck with Blueprints, Post Process & Custom Shapes. But if you attach a post process to a Collision volume in BP's it'll do a Post Process within the Collision Volume. Make sure unbound is unchecked. "Attach to parent" is optional.

I have not had much luck with Blueprints, Post Process & Custom Shapes. But if you attach a post process to a Collision volume in BP's it'll do a Post Process within the Collision Volume. Make sure unbound is unchecked. "Attach to parent" is optional.

Example of BP.