Just some of the things I work on in my spare time.
Exploding Star/Star Birth. This is just a material, It's not Niagara/Cascade e.t.c.
Updating Ejection Niagara.
Originally a fire planet but ended up looking more like a VFX spell.
Originally a fire planet but ended up looking more like a VFX spell.
HDRI tricks.
Eclipse Halo attempt 1. Turns out its actually not a proper circle so I ended up starting over.
Galaxy Attempt 1. Ended up using with with a blackhole after fading the edges.
Nebula Niagara attempt: 10-20 fps on a 3080 12gb. Performance hit makes this not an option. My opinions shifted back to HDRI's are the best option for Nebula's & maybe even Galaxy's.
"Space Clouds" Note: this was made using the Starfield & Nebula pack on UE marketplace. I have since made V2 using my own raymarcher material which doesn't suffer from collision or blur issues when enlarged.
Note the lack of blur is due to vertex animation in the material rather than texture animation commonly used to animate.