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Brushify Wind Control (scenes) BP - Tutorial

I did this for Ultra Dynamic Sky originally. This BP is almost. You can do this in level BP instead of a normal BP, up to you. Brushify>Materials>Wind is the location. The Default values are found in MF_GlobalWind.

Add the parameters & alues from the MF_GlobalWind to MPC_Wind.

Add the parameters & alues from the MF_GlobalWind to MPC_Wind.

Now add the parameters & value from MPC_wind to the MF_GlobalWind.

Now add the parameters & value from MPC_wind to the MF_GlobalWind.

Make a new BP (actor) like above, note the delay is how often it'll update the settings. So when you have your settings set how you like you could pull it. https://blueprintue.com/blueprint/j4mydsa6/

Make a new BP (actor) like above, note the delay is how often it'll update the settings. So when you have your settings set how you like you could pull it. https://blueprintue.com/blueprint/j4mydsa6/